![]() ![]() ![]() This gif shows how robots can load or unload chests in a train station. the title says: is there any way to reorder items in the logistics and auto trash tiles. The train delivers items that are filled into active provider chests and then put into the requester chests to be loaded onto belts. Factorio is a game in which you build and maintain factories. Pause autotrash when not in certain networks Pause requests/auto-trash individually Shift click configured items in the gui to quickly reorder them: Notes: This mod may change your vanilla Logistic and Auto Trash slots at any time (depending on your settings), so i suggest to configure them only in the mods gui if you don't want to loose your. Logistics robots are ideal in train stations, since very high item throughput on a short distance is needed. #Factorio inventory logistics autotrash seriesĬlick here for a larger image.Ī logistic network is a series of different logistics chests and logistic robots all covered by one or more connected roboports.ĭepending on the type and configuration of the chests and area of the logistic network the robots will transport items between these chests as a power-hungry alternative to moving items manually, or by belts or railway. However, robots offer much higher mobility, since they can fly over obstacles in a beeline. The split-offs shown above generally prefer setups near the start of the main bus but will also supply some limited materials to the later setups. The player character can also act as requester chest in the logistic network, allowing them to 'request' various items be kept at a set limit within their personal inventory. The way in which materials are split off from the main bus determines which production setups in the factory are prioritized if the bus delivers less input than all the setups combined need. Supply area 50×50 tiles (orange) Construction area 110×110 tiles (green) After researching logistic robotics, they can configure an amount of items and logistic robots will start to move the specified items from the network to the character's inventory. The basic thing needed for item transportation is roboports. The roboport shows the orange logistic coverage and the green construction coverage when held in the cursor or hovered after placing. The orange zone is the logistic network coverage.This is also the maximum distance for connecting two roboports. The green zone is the construction area.There can be many separate logistic networks. Two roboports are in the same network only if they are connected, so if their logistic areas are touching. Visually this is represented by a dashed yellow line connecting them. To prevent roboports from linking, the player needs to build them far enough away from each other so that the orange zones don't touch.īots do not fly migrate from one network to another, unless their home network is destroyed in some way, for example when all roboports are removed or out of power. Robots may run out of charge on longer journeys which will reduce their flying speed to 20% of their normal speed. Robots that run out of charge will fly to the closest recharge point instead of their original target. #Factorio inventory logistics autotrash series.I do not wish to 'dump' left over things like logs or alien crystals (bobs angels) - or worse extra belts/machines from building something. /at_insert_row - Add an empty row after row #, e.g. Mainly now that I have split my robot network into different zones (city blocks), and I'm going to use logistic bots in each zone to move stuff around./at_compress - Removes empty rows in the logistics configuratuon gui This is a set-up I like to use to get rid of all the damn excess wood you will. AUTOTRASH - How to Factorio - YouTube 0:00 / 1:46 AUTOTRASH - How to Factorio 793 views 9 Dislike Share The Adventures of Coyote 152 subscribers Welcome Adventurer's this is the./at_import - Import the vanilla request and trash settings into the mod gui:.Unbound: Toggle trashing of unrequested items.Pause/Unpause Autotrash if cursor is empty Shift + T: Add item on cursor to temporary trash.Importing from a blueprint from the library will only remove the missing items, keeping everything else intact. If you have modded items configured and import the string in a save without these items you might even loose items that are still available. Export/Import: I suggest to keep the created strings as a blueprint in the blueprint library.This mod may change your vanilla Logistic and Auto Trash slots at any time (depending on your settings), so i suggest to configure them only in the mods gui if you don't want to loose your changes.Shift click configured items in the gui to quickly reorder them:.Pause autotrash when not in certain networks.Load one or more preset after respawning.Blue: some items are on the way, but not enough are available.Export/Import the configuration and presets (as a string or blueprint/book).Configure request and trash settings in one window.Configure different presets for your logistic request and auto-trash slots ![]()
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